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C4d cloth simulation
C4d cloth simulation





The new incarnation allows for a separate, manual definition.

c4d cloth simulation

In Cinema 4D versions prior to R11.5 this was automatically defined internally (primarily based on the object subdivision and Stiffness setting), which however presented several disadvantages. This parameter basically controls the overall elasticity of a fabric. This allows for the length of time at which the cloth engine will calculate for. When the Auto checkbox is disabled, the Start and Stop field will become active. In the Project Settings dialog, for example, if the Maximum frame is set to 150, the cloth engine will calculate for the entire 150 frames. If the Auto option is enabled, the Cloth engine will be linked to the maximum length of the current scene. This also provides functions that handle the stored calculations of the cloth simulation. The settings found on this tab affect the actual structure of the control cage.

c4d cloth simulation

Function available in CINEMA 4D Studio Cloth Tag







C4d cloth simulation